How EvenTurn works
Quick help for coaches. Can't find what you need? Email us.
Getting started
- Create a team and pick your sport. Positions, match length and players on are filled in for you; change them under Setup.
- Add your squad under Squad. Paste a list of names separated by commas or new lines to add them all at once.
- Create a match plan under Matches and start planning.
Want to see a finished example first? On an empty home screen tap Explore an example team, or go to Settings → Add the example team.
Planning a match
- Add a turn: tap an empty part of a player's row. A block fills the free time in that half, then you pick a position.
- Move it: drag the block left or right.
- Change its length: drag the shaded ends of the block.
- Change position, split or remove: tap the block. "Split in half" is handy for a sub halfway through a turn.
- Someone's absent: tap their name in the chips at the top. Their blocks are removed (and Undo brings them back).
- Undo is the curved arrow at the top; it goes back step by step.
- Whole match / Zoomed: see the whole game on screen, or zoom in for fine dragging. Blocks snap to half-minutes (or whole minutes, set in Setup).
- Print or save as PDF from the printer icon for a sheet to take to the game.
Checking the plan
The coloured bar under the plan shows every moment of the match. Tap it to see what's wrong at that point.
- Green: the right number of players on, with any required positions (like one keeper) filled.
- Amber: right number on, but a position is missing or doubled, or a block has no position yet.
- Red: too many or too few players on.
- Grey: nobody planned yet.
Live match clock
Tap ▶ Live at the top of a match plan on match day.
- Kick off starts the clock. Pause for stoppages, and use −30s / +30s to match the referee's watch.
- The next change card shows who's coming on for whom, and in which position. It turns orange with a countdown 30 seconds before, and green when it's time.
- On the pitch and On the bench show when each player is next due off or on.
- The clock stops at the end of each half (or quarter). Tap Start 2nd half when you're ready. Added time isn't counted.
- The screen stays on while the clock runs, and the clock stays right if you lock the phone or switch apps.
The live clock follows your plan; it doesn't change the plan or the minutes.
Fair share and keepers
With equal playing time on, each player's minutes are coloured against their fair share: green is fair (within 10% or a minute), amber is a bit under, red well under, blue over. It's a guide, not a rule. Nobody wants two-minute stints just to make the numbers exact.
Choose how goalkeeping counts in Setup → GK and equal time:
- Doesn't count: only outfield time is shared. Anyone who keeps gets no target in that match; their outfield time is taken off the pool first, and everyone else shares what's left. Works with one keeper or several.
- Counts: time in goal is ordinary playing time, and everyone shares the total equally.
Keeper minutes are always tallied separately, so you can share keeping fairly over a season too.
Tap the fair share at the top of a plan to see exactly how it was worked out. A player who isn't playing but hasn't been marked absent still counts, which lowers everyone's share; the explanation lists anyone like that so you can mark them absent in one tap.
Tournaments
- Choose Tournament when creating a match. Set the guaranteed games (e.g. 4 group games) and the most possible (e.g. 6 with a semi and final). Extra games are marked If through.
- Every game shares one format. Change the length or positions on the tournament page and all games follow.
- Who's coming on the tournament page applies to every game.
- Mark knockout games you didn't reach as Didn't play so they're left out of the minutes.
- Inside a game, switch the minutes between This game and Tournament to see who's owed time across the day.
Season minutes
The Minutes tab totals every player's time across your matches: outfield and keeper minutes, games played and absences. Filter by season, match type (league, cup, tournament, friendly) or a single competition, and sort by fewest minutes to see who's owed time. Add seasons under Setup → Seasons.
Minutes come from your match plans, so they assume the game went to plan. Use Share to send a tidy summary to parents, or download a spreadsheet.
Your data and backups
Everything stays on your phone. There's no account and nothing is uploaded (see the privacy policy). That also means:
- Back up now and then: Settings → Download backup saves a file with all your teams and plans.
- New phone? Download a backup on the old one, then Settings → Restore backup on the new one.
- Clearing your browser's data or uninstalling the app deletes your plans, unless you've kept a backup.
Installing on your phone
- iPhone: open www.eventurn.app in Safari, tap Share, then Add to Home Screen.
- Android: open www.eventurn.app in Chrome, tap ⋮, then Install app.
Once installed it works offline, so it's fine with no signal at the pitch. Updates arrive by themselves: if something looks out of date, close the app fully and open it again.
Something not right?
- My teams have disappeared. Plans are saved per web address and browser. Make sure you're opening the same installed app (or the same browser) you made them in. A backup file brings them back on any device.
- Tapping a block doesn't open the position picker. Tap without dragging; a small wobble is fine. If it still doesn't work, close and reopen the app to make sure you've got the latest version, then let us know.
- Anything else, or an idea? Send feedback. It all gets read.